typedef FLOAT (WINAPI *TD3DXMatrixDeterminant)(
  _In_  const D3DXMATRIX *pM
);

TD3DXMatrixDeterminant OldD3DXMatrixDeterminant;

DllExport FLOAT cc D3DXMatrixDeterminant(
  _In_  const D3DXMATRIX *pM
)
{
	return OldD3DXMatrixDeterminant(pM);
}